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Game Design
In 2013 I designed the revitalization of Clash of the Dragons. This was a flagship product of 5th Planet Games but had become stale after being online for 3 years.
We updated the visual design of the game and added many new play features. This included a new Book of Clash to manage the lore as well as an event system to manage player activities. The event system included free and premium tickets, multi-tier tournaments and premium prizes.